javascriptcursus/php/geshi/geshi/uscript.php
<?php
/*************************************************************************************
* uscript.php
* ---------------------------------
* Author: pospi (pospi@spadgos.com)
* Copyright: (c) 2007 pospi (http://pospi.spadgos.com)
* Release Version: 1.0.8.10
* Date Started: 2007/05/21
*
* UnrealScript language file for GeSHi.
*
* Comments:
* * Main purpose at this time is for Unreal Engine 2 / 2.5
* * Mostly taken from UltraEdit unrealScript wordfile.
*
* CHANGES
* -------
* 2007/05/21 (1.0.8.10)
* - First Release
*
* TODO (updated 2007/05/21)
* -------------------------
* * Update to feature any UE3 classes / keywords when UT3 comes out
*
*************************************************************************************
*
* This file is part of GeSHi.
*
* GeSHi is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* GeSHi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GeSHi; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
************************************************************************************/
$language_data = array (
'LANG_NAME' => 'Unreal Script',
'COMMENT_SINGLE' => array(
1 => '//',
2 => '#'
),
'COMMENT_MULTI' => array('/*' => '*/'),
'CASE_KEYWORDS' => GESHI_CAPS_NO_CHANGE,
'QUOTEMARKS' => array("'", '"'),
'ESCAPE_CHAR' => '\\',
'KEYWORDS' => array(
1 => array( //declaration keywords
'simulated', 'state', 'class', 'function', 'event', 'var', 'local',
'ignores', 'globalconfig', 'config', 'abstract', 'nativereplication', 'native',
'auto', 'coerce', 'const', 'default',
'defaultproperties',
'enum', 'extends', 'expands', 'final', 'guid', 'latent', 'localized',
'new', 'noexport', 'operator', 'preoperator', 'optional', 'out',
'private', 'public', 'protected', 'reliable', 'replication',
'singular', 'static', 'struct', 'transient', 'unreliable',
'hidedropdown', 'cacheexempt', 'exec', 'delegate', 'import', 'placeable', 'exportstructs'
),
2 => array( //control flow keywords
'for', 'while', 'do', 'if', 'else', 'switch', 'case', 'return', 'break', 'continue',
'begin', 'loop', 'assert',
'foreach', 'AllActors', 'DynamicActors', 'ChildActors', 'BasedActors', 'TouchingActors',
'TraceActors', 'RadiusActors', 'VisibleActors', 'CollidingActors', 'VisibleCollidingActors'
),
3 => array( //global (object) functions
'log', 'warn', 'rot', 'vect', 'Rand', 'Min', 'Max', 'Clamp', 'Abs', 'Sin', 'ASin',
'Cos', 'ACos', 'Tan', 'ATan', 'Exp', 'Loge', 'Sqrt', 'Square', 'FRand', 'FMin', 'FMax', 'FClamp',
'Lerp', 'Smerp', 'Ceil', 'Round', 'VSize', 'Normal', 'Invert', 'VRand', 'MirrorVectorByNormal',
'GetAxes', 'GetUnAxes', 'RotRand', 'OrthoRotation', 'Normalize', 'ClockwiseFrom',
'Len', 'InStr', 'Mid', 'Left', 'Right', 'Caps', 'Chr', 'Asc', 'Locs',
'Divide', 'Split', 'StrCmp', 'Repl', 'Eval',
'InterpCurveEval', 'InterpCurveGetOutputRange', 'InterpCurveGetInputDomain',
'QuatProduct', 'QuatInvert', 'QuatRotateVector', 'QuatFindBetween', 'QuatFromAxisAndAngle',
'QuatFromRotator', 'QuatToRotator', 'QuatSlerp',
'Localize', 'GotoState', 'IsInState', 'GetStateName',
'ClassIsChildOf', 'IsA', 'Enable', 'Disable',
'GetPropertyText', 'SetPropertyText', 'GetEnum', 'DynamicLoadObject', 'FindObject',
'SaveConfig', 'ClearConfig', 'StaticSaveConfig', 'ResetConfig', 'StaticClearConfig',
'GetPerObjectNames', 'RandRange', 'StopWatch', 'IsOnConsole', 'IsSoaking',
'PlatformIsMacOS', 'PlatformIsUnix', 'PlatformIsWindows', 'PlatformIs64Bit',
'BeginState', 'EndState', 'Created', 'AllObjects', 'GetReferencers', 'GetItemName',
'ReplaceText', 'EatStr'
),
4 => array( //common almost-global (actor) functions
'ClientMessage', 'ConsoleCommand', 'CopyObjectToClipboard', 'TextToSpeech',
'Error', 'Sleep', 'SetCollision', 'SetCollisionSize', 'SetDrawScale', 'SetDrawScale3D',
'SetStaticMesh', 'SetDrawType', 'Move', 'SetLocation', 'SetRotation',
'SetRelativeLocation', 'SetRelativeRotation', 'MoveSmooth', 'AutonomousPhysics',
'SetBase', 'SetOwner', 'IsJoinedTo', 'GetMeshName', 'PlayAnim', 'LoopAnim', 'TweenAnim',
'IsAnimating', 'FinishAnim', 'HasAnim', 'StopAnimating', 'FreezeFrameAt', 'SetAnimFrame',
'IsTweening', 'AnimStopLooping', 'AnimEnd', 'LinkSkelAnim', 'LinkMesh', 'BoneRefresh',
'GetBoneCoords', 'GetBoneRotation', 'GetRootLocation', 'GetRootRotation', 'AttachToBone',
'DetachFromBone', 'SetBoneScale', 'UpdateURL', 'GetURLOption', 'SetPhysics', 'KAddImpulse',
'KImpact', 'KApplyForce', 'Clock', 'UnClock', 'Destroyed', 'GainedChild', 'LostChild',
'Tick', 'PostNetReceive', 'ClientTrigger', 'Trigger', 'UnTrigger', 'BeginEvent', 'EndEvent',
'Timer', 'HitWall', 'Falling', 'Landed', 'ZoneChange', 'PhysicsVolumeChange', 'Touch',
'PostTouch', 'UnTouch', 'Bump', 'BaseChange', 'Attach', 'Detach', 'SpecialHandling',
'EncroachingOn', 'EncroachedBy', 'RanInto', 'FinishedInterpolation', 'EndedRotation',
'UsedBy', 'FellOutOfWorld', 'KilledBy', 'TakeDamage', 'HealDamage', 'Trace', 'FastTrace',
'TraceThisActor', 'spawn', 'Destroy', 'TornOff', 'SetTimer', 'PlaySound', 'PlayOwnedSound',
'GetSoundDuration', 'MakeNoise', 'BeginPlay', 'GetAllInt', 'RenderOverlays', 'RenderTexture',
'PreBeginPlay', 'PostBeginPlay', 'PostNetBeginPlay', 'HurtRadius', 'Reset', 'Crash'
),
5 => array( //data types
'none', 'null',
'float', 'int', 'bool', 'byte', 'char', 'double', 'iterator', 'name', 'string', //primitive
'plane', 'rotator', 'vector', 'spline', 'coords', 'Quat', 'Range', 'RangeVector', //structs
'Scale', 'Color', 'Box', 'IntBox', 'FloatBox', 'BoundingVolume', 'Matrix', 'InterpCurvePoint',
'InterpCurve', 'CompressedPosition', 'TMultiMap', 'PointRegion',
'KRigidBodyState', 'KSimParams', 'AnimRep', 'FireProperties',
'lodmesh', 'skeletalmesh', 'mesh', 'StaticMesh', 'MeshInstance', //3d resources
'sound', //sound resources
'material', 'texture', 'combiner', 'modifier', 'ColorModifier', 'FinalBlend', //2d resources
'MaterialSequence', 'MaterialSwitch', 'OpacityModifier', 'TexModifier', 'TexEnvMap',
'TexCoordSource', 'TexMatrix', 'TexOscillator', 'TexPanner', 'TexRotator', 'TexScaler',
'RenderedMaterial', 'BitmapMaterial', 'ScriptedTexture', 'ShadowBitmapMaterial', 'Cubemap',
'FractalTexture', 'FireTexture', 'IceTexture', 'WaterTexture', 'FluidTexture', 'WaveTexture',
'WetTexture', 'ConstantMaterial', 'ConstantColor', 'FadeColor', 'ParticleMaterial',
'ProjectorMaterial', 'Shader', 'TerrainMaterial', 'VertexColor'
),
6 => array( //misc keywords
'false', 'true', 'self', 'super', 'MaxInt', 'Pi'
),
7 => array( //common actor enums & variables
'DT_None', 'DT_Sprite', 'DT_Mesh', 'DT_Brush', 'DT_RopeSprite',
'DT_VerticalSprite', 'DT_TerraForm', 'DT_SpriteAnimOnce', 'DT_StaticMesh', 'DT_DrawType',
'DT_Particle', 'DT_AntiPortal', 'DT_FluidSurface',
'PHYS_None', 'PHYS_Walking', 'PHYS_Falling', 'PHYS_Swimming', 'PHYS_Flying',
'PHYS_Rotating', 'PHYS_Projectile', 'PHYS_Interpolating', 'PHYS_MovingBrush', 'PHYS_Spider',
'PHYS_Trailer', 'PHYS_Ladder', 'PHYS_RootMotion', 'PHYS_Karma', 'PHYS_KarmaRagDoll',
'PHYS_Hovering', 'PHYS_CinMotion',
'ROLE_None', 'ROLE_DumbProxy', 'ROLE_SimulatedProxy',
'ROLE_AutonomousProxy', 'ROLE_Authority',
'STY_None', 'STY_Normal', 'STY_Masked', 'STY_Translucent', 'STY_Modulated', 'STY_Alpha',
'STY_Additive', 'STY_Subtractive', 'STY_Particle', 'STY_AlphaZ',
'OCCLUSION_None', 'OCCLUSION_BSP', 'OCCLUSION_Default', 'OCCLUSION_StaticMeshes',
'SLOT_None', 'SLOT_Misc', 'SLOT_Pain', 'SLOT_Interact', 'SLOT_Ambient', 'SLOT_Talk',
'SLOT_Interface', 'MTRAN_None', 'MTRAN_Instant', 'MTRAN_Segue', 'MTRAN_Fade',
'MTRAN_FastFade', 'MTRAN_SlowFade',
'DrawType', 'Physics', 'Owner', 'Base', 'Level', 'Game', 'Instigator', 'RemoteRole', 'Role',
'LifeSpan', 'Tag', 'Event', 'Location', 'Rotation', 'Velocity', 'Acceleration',
'RelativeLocation', 'RelativeRotation', 'DrawScale', 'DrawScale3D', 'Skins', 'Style',
'SoundVolume', 'SoundPitch', 'SoundRadius', 'TransientSoundVolume', 'TransientSoundRadius',
'CollisionRadius', 'CollisionHeight', 'Mass', 'Buoyancy', 'RotationRate', 'DesiredRotation'
),
8 => array( //common non-actor uscript classes
'Object',
'CacheManager', 'CameraEffect', 'Canvas', 'CheatManager', 'Commandlet', 'DecoText', 'GUI',
'InteractionMaster', 'Interactions', 'Interaction', 'KarmaParamsCollision', 'KarmaParamsRBFull',
'KarmaParamsSkel', 'KarmaParams', 'LevelSummary', 'Locale', 'Manifest', 'MaterialFactory',
'MeshObject', 'ObjectPool', 'Pallete',
'ParticleEmitter', 'MeshEmitter', 'BeamEmitter', 'SpriteEmitter', 'SparkEmitter', 'TrailEmitter',
'Player', 'PlayerInput', 'PlayInfo', 'ReachSpec', 'Resource', 'LatentScriptedAction', 'ScriptedAction',
'speciesType', 'StreamBase', 'Stream', 'EditorEngine', 'Engine', 'Time', 'WeaponFire',
'WebApplication', 'WebRequest', 'WebResponse', 'WebSkin', 'xPawnGibGroup', 'xPawnSoundGroup',
'xUtil'
),
9 => array( //common actor-based uscript classes
'Actor',
'Controller', 'AIController', 'ScriptedController', 'Bot', 'xBot',
'PlayerController', 'UnrealPlayer', 'xPlayer',
'DamageType', 'WeaponDamageType', 'Effects', 'Emitter', 'NetworkEmitter',
'Gib', 'HUD', 'HudBase', 'Info', 'FluidSurfaceInfo', 'Combo',
'GameInfo', 'UnrealMPGameInfo', 'DeathMatch', 'TeamGame', 'CTFGame',
'xCTFGame', 'xBombingRun', 'xDoubleDom', 'xTeamGame',
'ASGameInfo', 'Invasion', 'ONSOnslaughtGame', 'xDeathmatch',
'Mutator', 'Inventory', 'Ammunition', 'KeyInventory', 'Powerups', 'Armor', 'Weapon',
'InventoryAttachment', 'WeaponAttachment',
'KActor', 'KConstraint', 'KBSJoint', 'KCarWheelJoint', 'KConeLimit', 'KHinge', 'KTire',
'KVehicleFactory', 'Keypoint', 'AIScript', 'ScriptedSequence', 'ScriptedTrigger',
'AmbientSound', 'Light', 'SpotLight', 'SunLight', 'TriggerLight',
'MeshEffect', 'NavigationPoint', 'GameObjective', 'DestroyableObjective',
'PathNode', 'FlyingPathNode', 'RoadPathNode', 'InventorySpot', 'PlayerStart',
'Pawn', 'Vehicle', 'UnrealPawn', 'xPawn', 'Monster', 'ASVehicle', 'KVehicle', 'KCar',
'ONSWeaponPawn', 'SVehicle', 'ONSVehicle', 'ONSChopperCraft', 'ONSHoverCraft',
'ONSPlaneCraft', 'ONSTreadCraft', 'ONSWheeledCraft',
'Pickup', 'Ammo', 'UTAmmoPickup', 'ArmorPickup', 'KeyPickup', 'TournamentPickup',
'Projectile', 'Projector', 'DynamicProjector', 'ShadowProjector', 'xScorch',
'xEmitter', 'xPickupBase', 'xProcMesh', 'xWeatherEffect', 'PhysicsVolume', 'Volume'
),
10 => array( //symbol-like operators
'dot','cross'
)
),
'SYMBOLS' => array(
'+','-','=','/','*','-','%','>','<','&','^','!','|','`','(',')','[',']','{','}',
'<<','>>','$','@'
),
'CASE_SENSITIVE' => array(
GESHI_COMMENTS => false,
1 => false,
2 => false,
3 => false,
4 => false,
5 => false,
6 => false,
7 => false,
8 => false,
9 => false,
10 => false,
),
'STYLES' => array(
'KEYWORDS' => array(
1 => 'color: #0000FF;',
2 => 'color: #0000FF;',
3 => 'color: #0066AA;',
4 => 'color: #0088FF;',
5 => 'color: #E000E0;',
6 => 'color: #900000;',
7 => 'color: #888800;',
8 => 'color: #AA6600;',
9 => 'color: #FF8800;',
10 => 'color: #0000FF;'
),
'COMMENTS' => array(
1 => 'color: #008080; font-style: italic;',
2 => 'color: #000000; font-weight: bold;',
'MULTI' => 'color: #008080; font-style: italic;'
),
'ESCAPE_CHAR' => array(
0 => ''
),
'BRACKETS' => array(
0 => 'color: #000000;'
),
'STRINGS' => array(
0 => 'color: #999999;'
),
'NUMBERS' => array(
0 => 'color: #FF0000;'
),
'METHODS' => array(
0 => 'color: #006600;'
),
'SYMBOLS' => array(
0 => 'color: #669966;'
),
'REGEXPS' => array(
0 => 'color: #E000E0;',
1 => 'color: #E000E0;'
),
'SCRIPT' => array(
0 => ''
)
),
'URLS' => array(
1 => '',
2 => '',
3 => '',
4 => '',
5 => '',
6 => '',
7 => '',
8 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}',
9 => 'http://wiki.beyondunreal.com/wiki?search={FNAME}',
10 => ''
),
'OOLANG' => true,
'OBJECT_SPLITTERS' => array('.'),
'REGEXPS' => array( //handle template-style variable definitions
0 => array(
GESHI_SEARCH => '(class\s*)<(\s*(\w+)\s*)>',
GESHI_REPLACE => "\${1}",
GESHI_MODIFIERS => 'i',
GESHI_BEFORE => '',
GESHI_AFTER => "< \${3} >"
),
1 => array(
GESHI_SEARCH => '(array\s*)<(\s*(\w+)\s*)>',
GESHI_REPLACE => "\${1}",
GESHI_MODIFIERS => 'i',
GESHI_BEFORE => '',
GESHI_AFTER => "< \${3} >"
)
),
'STRICT_MODE_APPLIES' => GESHI_NEVER,
'SCRIPT_DELIMITERS' => array(
),
'HIGHLIGHT_STRICT_BLOCK' => array(
),
'PARSER_CONTROL' => array(
'KEYWORDS' => array(
10 => array(
'DISALLOWED_BEFORE' => '(?<!<)(?=DOT>)'
)
)
)
);
?>
Resultaat
Made by Thijs Aarnoudse